Enthousiastically the designer told me – yeah cool, it’s going to be really epic, really really epic. Sadly this was quickly followed by him being disappointed because I told him –we should cut. This didn’t go down well and he argued quite strongly and well against it, but in my mind the decision was already taken – every single alarm bell ringing very loud inside of me. Looking at that very long and high wall, I knew that without intervention this game was going to be way over budget and really late.
So I told him, cut about one third, rewrite the story in such a way that we can still add the one third (for the unlikely event that we’ll be ready with it ahead of time) and then we’ll see.
I broke his heart, and I also broke mine, because the small boy in me actually wanted the world to even be larger. But the big boy said, you can’t do this. Probably one third isn’t even enough, you might have to cut half.