Originally Posted by borcanu 
I dropped DKS also, I think at 2/3
The fortresses weren't the problem, but once something goes bad, you start to see another flaw, and another, and another
Lost interest in gameplay, story, found myself picking dialog lines that I didn't agree with, reading uninteresting dialogs.
The entire game world fell, and I saw it as a "game", no magic left.
Oh, and ontopic, YES more polish, less content.
You can have a 10 h game be the most satisfying thing ever, especially if you add 2-5 distinct walkthroughs.
Vaild points but I cant agree. A 10 hr rpg would be a huge setback from a decent developer. A balance of the two is the best option not one or the other.