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January 23rd, 2012, 19:12
Hm, the choice for survival they made is very clear to me. Short development time, small team and steady sales for the current hidden object games compared to long development time, large team and high risk for failure (bad reviews !) for the RPG hybrids.
Plus they don't have a reliable business partner for the english speaking market.
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Shepard_the_3rd

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Join Date: Aug 2011
Posts: 57