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February 2nd, 2012, 01:38
Originally Posted by fadedc View Post
I've been known to do the silent invite to someone who is clearly waiting for a quest mob to spawn. That's a time sensitive activity and you don't want one of you to lose credit for the kill. Inviting them is just much faster then sending them a tell and waiting for a response.

But yeah there's definitely somewhat of a shift still. The main bonds in modern MMOs are with your guild rather then random people you run into. Personally not only have I gotten to know many people in my WoW guild, but I've also met several in person for a drink when they have come to my area. I'll take that over internet small talk while sitting in one place for hours waiting for goblin #2,457 to spawn any day.
Heh well I can understand some of it even if I don't like it sometimes. Games are faster paced so a quick invite is often better than being made to wait I just miss some of the more chatty interaction.

However I am aware of nostalgic effects on memory. I have made good friends in a guild … just not had any luck currently. In WoW I had an awesome guild. In fact one friend I made, who lived across the country from me, is now my roommate after we became friends in "real life".

Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
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