Joystiq - How Moral Choice in Games Fail
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February 14th, 2012, 20:08
I find moral choices an irrelevant issue. Being one who does not believe in such a thing, because every action in the right setting can be good or bad to anybody, be it priest or rapist.
The important thing is complex characters, with complex personalities. This is where they fail most of the times, only the witch is somewhat interesting, because it lies in a gray area, like we all are. The rest are so predictable and bland.
My opinion is to make every NPC in shades of gray, with a personality that you would like, make all NPC respectable in their own way. This is something movies also fail to grasp
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