InXile Entertainment - Fargo on Wasteland 2
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February 17th, 2012, 08:42
I think Fargo's main problem was he got stuck not knowing WTF to do next after technological advancements made it possible to do more than he'd done in the past. Same thing happened to a lot of those old time game programmers like Lord Bullshit and the Sirtech dudes. This is the game that could have shown the way forward:
But the game was under-appreciated at the time, and look what the guy who programmed it is doing now:
Seems like all those young hotshot programmers with great ideas and a passion for their work burned out (like Fargo) or went corporate so they could make a living.
These days, of course, there's no such thing as a young hotshot programmer with a passion for what they're doing. And even if there was, nobody would hire them because such people insist on doing things their own way instead of happily following instructions from on high that come from burned out former programmers like Fargo or from people who have degrees in business.
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