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February 22nd, 2012, 03:06
I think there is room for both action rpgs and turn-based rpgs and if people hated turn-based rpgs then there would be no turn-based games at all that are popular. Why do publishers think turn-based rpgs would fail when there are jrpgs and other genres that have successful turn-based games. I know that some of those are pretty simple in the turn-based elements but there are so many people that complain about games being too easy so I think that there is a large audience of people that would go for a more complex turn-based game and if that game was an rpg instead of a strategy game would it really get less of an audience.
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