Dishonored - First In-Game Footage
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March 12th, 2012, 21:49
I found their reaction to people finding ways to get places they weren't supposed to be able to get to somewhat interesting. Instead of reworking the levels so that clever power usage didn't allow players to skip over large areas or get into places meant to be unreachable - they kind of went with it and seemed pleased that players came up with things they didn't realize were possible themselves.
Join Date: Nov 2006
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