"When we say it's a mature story we want the player to understand it's about cultural intrigue and the relationships between the characters, not sex, swearing and violence."
Are we sure these guys worked for Bioware? Oh, yeah, they put in a dialogue wheel. They did.
Despite the fact they worked for Bioware post decline, and I suspect our definitions of an RPG may differ a decent bit, I kicked in $10 for their project. Sure do like the art style. The animation was a nice choice, as far as I'm concerned. And turn based….they got me at turn based….