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March 24th, 2012, 14:48
As I posted in the other thread, Fargo has to (on his own) have some sense of what he wants Wasteland 2 to be. Listening to 1,000 dissonant voices is all well and good when it comes to minor details, but you need to have key designs you stick to for a project… else it becomes a sloppy dissonant mess as well.
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