March 24th, 2012, 18:37
Here's hoping they reach 5 million - well above any difference in focus that the marginal cost of limited optional social features would mean. Rather than wish them ill because I disagree with what sounds to be a very minor feature they want to experiment with in a way that would be entirely optional feature, I hope they succeed so much that the success or failure of that feature will not matter next to the enormity and complexity of the game itself.