GB: What role will other team members at Obsidian play in Wasteland 2's development? Will Feargus, Tim Cain, J.E. Sawyer, and others be making contributions, as well? Would Obsidian's efforts go beyond story and design, in that you could potentially be contributing art assets and sound effects, or even helping with programming and bug fixing?
Chris: Currently, itís just me, and I would potentially be assisting with narrative and area design, as well as conversation editor suggestions and structure. Ultimately, we won't know the final logistics for a short while longer, but we'll keep folks updated - right now, it's solely design content work, which is one of Obsidian's strengths.