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April 6th, 2012, 12:16
Originally Posted by CountChocula View Post
Production budgets for modern AAA games range from around 40-60 million to as high as 100-200 million for some of the most high profile projects like GTA IV, Skyrim, TOR, etc.
It would be more interesting to compare the budget of an old game with a similar new game to see how much cheaper it is to produce roughly the same content using modern development tools and engines.

How much did Legend of Grimrock cost in comparison to Dungeon Master for instance? Or Hard Reset compared to Quake II, Gemini Rue compared to Monkey Island, Amnesia compared to System Shock etc.

If you cut the talking heads and cinematics from Fallout 1, I'd be willing to bet that you can do the entire game for less than $500K. On second thought, you can probably use some face capture software to do something similar to the talking heads for virtually nothing.
Last edited by TheSisko; April 6th, 2012 at 12:27.
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