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April 7th, 2012, 12:21
The obvious answer is of course that RPG's can feature
  • real time combat
  • turn based combat
  • 'real time' combat with cool down periods..
  • lots of hybrids of the above three

The above article only addresses real time combat. No doubt he refers to RPGs like Call of Duty…

edit: Why didn't I see tomasp3n's reply before?
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