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April 8th, 2012, 21:11
Originally Posted by rossrjensen View Post
Weren't they talking about doing something more "open world" before, ala Skyrim?
That would be a shame; imho they do story-driven corridors extremely well (or at least they used to) and I prefer their brand of scripted, designed encounters to random mobs in an open world (at least, encounters were well designed until the slash-able respawning waves of DA2).
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