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April 9th, 2012, 09:23
Originally Posted by ChienAboyeur View Post
Doll house game features. You can dress your character. No game content attached to it. At least, in the Sims, choosing colour, a certain outfit visual, have ingame consequences.

Typically the kind of aesthetics content that should come as a DLC.




The exceptional character syndrome. Actually, it is what gave a game like ME3. The no impact endings are the result of the game being a series as developpment costs to cope with mattering decisions would skyrocket beyond what can be born.
BS. In KOTOR you have a good and an evil ending. In Fallout 1, 2 and 3 you had various endings. Even in DA:O you had serveral ending which refer to who you are and what you did. You just have to WANT to add that. Even if there is only one ending, you have to FEEL it matters. Like in Baldurs Gate. The bad thin in Dragon Age 2 was that Hawk was a mere spectator, more often just a victim of things. It wasn't even pretended his actions mattered in ANY case. In every single storyline, the events rolled over him and he was merely a witness. In ME3 you get a complete deus-ex-machina ending with a char who appears in the last 5 minutes for the first time. NOTHING you did as Shepard mattered a single bit! Thats just bullshit.
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