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April 9th, 2012, 23:05
Originally Posted by ChaosTheory View Post
Actually the real problem is that DAO took like 5-6 years to make… That kind of scope you will never, ever see again from an EA-controlled company which demands megahits every other year from its minions. Corners simply have to be cut to maintain that schedule, and they were quite apparent in DA2. OR, you hire more people to work on it, but that affects the bottom line, so it's off the table. EA wants game-producing sweat shops throwing quick, lower-quality product together to maximize profits.

I expect DA3 to be more of the same, with a few tweaks.
I don't quite agree. DA:O did take a long time but they didn't have a full team until the last two years or so - prior to that, it was mostly a small team such as writers in pre-production. Yes, they did rush DA2 but there's no reason they couldn't make a decent DA3 if they wanted.

Whether they will is a another matter but, if not, it won't specifically be because they didn't spend 6 years on it.

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