View Single Post

Default 

April 10th, 2012, 18:30
Originally Posted by Dhruin View Post
I don't quite agree. DA:O did take a long time but they didn't have a full team until the last two years or so - prior to that, it was mostly a small team such as writers in pre-production. Yes, they did rush DA2 but there's no reason they couldn't make a decent DA3 if they wanted.

Whether they will is a another matter but, if not, it won't specifically be because they didn't spend 6 years on it.
True, but it helps. A lot. Obviously many factors apply as to why DAO was very good and DA2 was not, but allowing a company enough time to work the details of writing, art direction, etc— even if it isn't put together until the last couple of years— is huge. I just don't think we'll see another game with the grand scale of DAO again, and the largest factor of that is the production schedule EA requires.
ChaosTheory is offline

ChaosTheory

Sentinel

#68

Join Date: Apr 2011
Posts: 468