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Default South Park RPG - Won't Ship Until It's "Perfect"

April 12th, 2012, 09:25
GameBanshee has noticed a lengthy interview at Ripten with THQ's Executive Vice President for Core Games, Danny Bilson. The conversation covers a number of topics primarily related to their financial woes but, on the last two pages, South Park RPG is discussed:
MF: When it was announced, it was slated for a 2012 release. Is that still going to happen?
DB: Potentially, but itís going to be very close. Itís all aboutÖ because that game is being written by Matt [Stone] and Trey [Parker]Ö some of the production process ebbs and flows with their schedule. They are in the middle of a season right now, and as soon as they are done, they get back to the game, and their season takes them out for a couple of months at a time. Again, itís like I said about Darksiders. We canít afford to ship it until itís perfect.
Matt and Trey wonít ship until itís their vision of this ultimate role playing game, where youíre the new kid in town and itís like being in a South Park episode. Once all the pieces are together, weíll announce a date and weíll ship it. I can tell you from progress and process. Iíve got sections of the game that theyíve completed; they are phenomenal. If you like South Park, and I love South Park, itís South Park! Itís incredible and itíll absolutely be the funniest game ever made. Thereís no two ways about it.
MF: Iím a fan of Obsidian. Chris [Avellone] and Feargus [Urquhart] are fantastic. It seems like a match made in heaven. When you say that there are segments that have been completed. Are you just talking about dialog, or is there actual gameplay.
DB: No! Iím talking about the game! There are sections of the game where all the voices are in and all the writing and rewriting has been done by Matt and Trey. When you get all the pieces together, itís what everyone wants it to be. Again, this was their vision. this game came to us. Matt and Trey wanted to do a great game. They had even contracted Obsidian themselves before we came in and, I believe, there was work going on for about a year. They were looking for a publisher to get it involved and pick it up and drive it the rest of the way. Thatís what weíve been doing since the end of last summer; somewhere around there.
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