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Default Legend of Grimrock - Reviews @ IGN, Destructoid, Mashable

April 12th, 2012, 23:06
Originally Posted by DeepO View Post
I havenīt got stuck anywhere so far, but not all puzzles or combat situations were straightforward either, and it seems to be slowly ramping up further into the dungeon, which makes me think the last 1/3 of the game might be fairly devious (and that would be a good thing).
I was stuck for awhile at the teleporter puzzle on level 3. Maybe I was just tired, but it took me some time to figure that one out.

One thing is certain.. the "hard" difficulty setting lives up to its name in this game. It's pretty much automatic that my party gets wiped out the first time I walk into an ambush that I wasn't ready for.

I'm also making the game even harder by limiting myself to using the blue crystals only once per level.

Overall impression so far… hands down the best indie I've ever played.
I've already pre-ordered Grimrock 2.
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