View Single Post

Default 

April 16th, 2012, 17:45
I'd say drop it. There are dozens of dungeons and while I was forced into melee at the start of the Trog caves, everything else I took out with bows/spells. As long as Wizard Eye is up, you'll know where the monsters are coming from and can drop to turn based and lure them to a more open area. The b key will bypass a character's turn if you want to skip rounds of combat for maneuvering.

'nut
crpgnut is offline

crpgnut

crpgnut's Avatar
Fantasy Novel Archmage
RPGWatch Donor

#19

Join Date: Oct 2006
Location: St. Louis, Mo USA
Posts: 3,601