Obsidian Entertainment - Interview @ The Critical Bit
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April 19th, 2012, 11:31
I feel that same way.
I hate the shift towards this repetitive dialogue structure. In Dragon Age Origins it was a pleasure in reading and absorbing each dialogue option.
But in DA2 it is just a repetitive structure of tones throughout the whole game. I felt so unengaged from it. I don't understand why it is so popular. I prefer the nuance and feel of natural conversation. Rather than going through hundreds of conversations choosing diplomatic, witty or aggressive.
I got no pleasure out of anything Hawke or Shepherd said. I only liked dialogue from the other characters like Mordin. They did not have that rigid structure to their thoughts.
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