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Default Legend of Grimrock - Patch 1.1.4

April 21st, 2012, 00:20
Patch 1.1.4 has been released for Grimrock:
Hi there, time for the first patch! The patch mainly fixes some bugs and improves compatibility on some more exotic systems, but we managed to slip in a few new features too. Fans of quick save/load should be pleased now and we also threw in volume sliders which has been a pretty popular request. But most importantly you can now import your favorite portraits into the game. Have fun with them!

The patch is save game compatible so no need to worry about losing your saves.
We have pushed the patch to Steam, GOG and our own store and it should be available once the distributors have done their magic, hopefully within 24 hours. Steam users will get the patch automatically, and if you bought the game from GOG or from us you can download the patched version of the game using the same way you obtained the original copy. But hold on a bit, it will take some time before the build gets updated on the servers
Here's a partial snip from the notes:
vsync is enabled by default
- borderless windows are no longer topmost
- pressing ESC closes character sheet
- fixed unlimited frost arrow exploit
- improved display resolution auto-detection at first launch
- fixed a couple of typos and broken english
- removed check that disables high texture resolution setting when running low on video memory (some graphics drivers seem to report available video memory incorrectly)
- quick save/load
- volume sliders
- to avoid confusion autosave & quicksave slots canít be renamed anymore
- adjusted gui layout and camera fov so that user interface elements do not overlap with important screen areas on non-widescreen displays
- invert horizontal mouse option
- camera bobbing option (only available by editing the config file manually)
- configurable tooltip delay (only available by editing the config file manually)
- frame rate limiter (set to 120fps but can be changed by editing the config file)
- custom character portraits
More information.
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