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Default Risen 2: Tweaks & Tuning

April 28th, 2012, 18:00
to minimize flickering and pop-in effects:

1) goto c:\Program Files (x86)\Steam\steamapps\common\risen 2\data\ini
2) backup ConfigDefault.xml
(example for ViewRangeQuality="High")

<Scene
ProcessEntitiesEnabled="true"
TemplateLoading="1"
ViewRangeQuality="High"
>
<Low
Item_Small="2000.0"
Item_Medium="4000.0"
Item_Large="6000.0"
NPC_Small="2000.0"
NPC_Medium="4000.0"
NPC_Large="6000.0"
Level_Small="7000.0"
Level_Medium="12500.0"
Level_Large="18000.0"
Object_Small="1500.0"
Object_Medium="4500.0"
Object_Large="7000.0"
SpeedTree_Small="3000.0"
SpeedTree_Medium="7000.0"
SpeedTree_Large="12500.0"
Events_Small="3000.0"
Events_Medium="5000.0"
Events_Large="7500.0"
Effects_Small="3500.0"
Effects_Medium="7500.0"
Effects_Large="12500.0"
Lights="7000.0"
Terrain="100000.0"
>
</Low>
<Medium
Item_Small="2000.0"
Item_Medium="4000.0"
Item_Large="6000.0"
NPC_Small="2000.0"
NPC_Medium="4000.0"
NPC_Large="6000.0"
Level_Small="7000.0"
Level_Medium="12500.0"
Level_Large="18000.0"
Object_Small="1500.0"
Object_Medium="4500.0"
Object_Large="7000.0"
SpeedTree_Small="3000.0"
SpeedTree_Medium="7000.0"
SpeedTree_Large="12500.0"
Events_Small="3000.0"
Events_Medium="5000.0"
Events_Large="7500.0"
Effects_Small="3500.0"
Effects_Medium="7500.0"
Effects_Large="12500.0"
Lights="7000.0"
Terrain="100000.0"
>
</Medium>
<High
Item_Small="2000.0"
Item_Medium="4000.0"
Item_Large="6000.0"
NPC_Small="2000.0"
NPC_Medium="4000.0"
NPC_Large="6000.0"
Level_Small="7000.0"
Level_Medium="12500.0"
Level_Large="18000.0"
Object_Small="1500.0"
Object_Medium="4500.0"
Object_Large="7000.0"
SpeedTree_Small="3000.0"
SpeedTree_Medium="7000.0"
SpeedTree_Large="12500.0"
Events_Small="3000.0"
Events_Medium="5000.0"
Events_Large="7500.0"
Effects_Small="3500.0"
Effects_Medium="7500.0"
Effects_Large="12500.0"
Lights="7000.0"
Terrain="100000.0"

>
</High>
</Scene>
3) edit bold text to:

Code:

Item_Small="6000.0"
Item_Medium="6000.0"
Item_Large="6000.0"
NPC_Small="6000.0"
NPC_Medium="6000.0"
NPC_Large="6000.0"
Level_Small="18000.0"
Level_Medium="18000.0"
Level_Large="18000.0"
Object_Small="7000.0"
Object_Medium="7000.0"
Object_Large="7000.0"
SpeedTree_Small="12500.0"
SpeedTree_Medium="12500.0"
SpeedTree_Large="12500.0"
Events_Small="7500.0"
Events_Medium="7500.0"
Events_Large="7500.0"
Effects_Small="12500.0"
Effects_Medium="12500.0"
Effects_Large="12500.0"
Lights="7000.0"
Terrain="100000.0"

For every complex problem, there is a solution that is simple, neat, and wrong. - HL Mencken
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