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April 28th, 2012, 20:15
World design is great, especially how artistic it is (just like GW1). The cities are IMMENSE - it's really hard to describe the scale… suffice it to say that waypoints were implemented in each province to get around - and it can still be a trek to get back from a defeat. Persistent world.

As far as I've seen, there are no kill 10, collect 20, & scratch your ass 10x kind of quests. So very refreshing. Most of your experience comes from somewhat spontaneous interactive events such as escorts, defending an outpost, assaulting a base, etc.. Best of all, the combat is fun! And downright difficult at times.
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Misbegotten Alien

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Join Date: Nov 2008
Location: Florida, USA
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