Fallout - Analysis of the Opening @ No Mutants Allowed
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April 29th, 2012, 01:04
This sort of reminds me Egoraptor's Sequilitis video on Mega Man X. I know it's not RPG related at all (or PC related), but it touches on similar issues: how older games taught players how to play.. without annoying pop-ups insulting our intelligence and ruining the flow of the game.
Join Date: Sep 2011
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