Originally Posted by holeraw 
Any developer that describes his game as 'ground-breaking' and 'the next evolution in gameplay' before it's even completed has already shot himself in the foot as far as I'm concerned.
And seriously 250,000? It makes me wonder how these people ever managed to make games two months ago.
I have to agree, the language turned me off as well. Also, it's hard to tell, when seeing early (yet publicly presented) footage like this, if they are actually happy with some systems, or if everything is on the table for improvement. For example, the way that the character fired off those spells(?) reminded me of the stilted mechanics of Sacred 2, where the character physics was more like Combat, for the Atari 2600, than it was, say, D3's barbarian… doing anything (whatever D3's other failings, they
did get that right).