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May 1st, 2012, 00:30
I felt the same way. There was great sense of camaraderie that I haven't felt in a long time within a game. Quest progress, mob experience - it's all shared, whether you're in a group or not. You'll often find yourself looking for the graphic effects going off in the distance as a homing beacon on where the action is.
In such sharp contrast to EQ1 with kill stealing, camping, waiting in line for a boss … I loved EQ1 but there were many things I don't miss at all.

I had an awesome time playing (can you tell lol) and especially liked being able to rally (revive) other players and seeing them help me as well. Plus I could revive the NPC's … that was pretty cool.

The whole set of events felt real … it was engaging and involved and all part of a greater community.

Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
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Keeper of the Watch

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Join Date: Jun 2008
Location: NH
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