Legend of Grimrock - Weekly Update
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May 6th, 2012, 23:59
Originally Posted by
I think I might go old-school graph-paper style when I do though.
Be warned, mapping the 13 levels will turn a 15 hour game into a 40 hour game.
It was fun for the first few levels, but quickly became a chore… I was spending more time mapping than actually playing the game… and once you start, you can't switch to the automap without starting a new game. Still, I'm glad I finished it old-school, solved all puzzles without cheating, and found all treasure and secrets.
Two tips: Your characters will starve often until level 6, especially when you take your time mapping levels… hoard all food. Sometimes it's best to let them starve until you need to fight, then feed them.
Contrary to rumors, there are no illusionary walls, just hidden doors… I spent the whole game bumping every wall looking for secrets.
Join Date: Oct 2006
Location: Seattle, WA
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