Originally Posted by rich ruffo 
Drithius, Your are right ,there are a handful of guys working on GRIM and they want to nail this game on everything that is important in an ARPG plus they are trying to implament factions which is a different angle to the genre.
Depths of Peril had already implemented a faction system. And from what I've read (shamefully I've never played) it worked rather well. Hopefully it will be also the case in GD.