Originally Posted by badmofo
The flora is looking great, nice work. The thing that's always brought me down is the lack of contrast b/w the ground / terrain textures, and everything else. It's a fantastic landscape with all that verticality, but it ends up looking like a wall of olive green most of the time.
I have no idea what could be done about that, but I'd be interested to see what the world would like if that moss texture that covers most of the place was replaced with something else - fallen autumn leaves?