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May 19th, 2012, 23:45
Deus Ex HR had one time limit. Quite clever actually. Experienced RPG'ers know not to rush through a game's beginning. Which is just how I played the beginning of Deus Ex HR — ignored all the people telling me I had to hurry to save the hostages; took my time to find all the good stuff invariably hidden at the start of an RPG. Strolled to the heliport…

Arrived at the factory to find the hostages had been killed while I was piddling around at the office. Heh.

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