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Default Diablo 3 - Review Roundup

May 23rd, 2012, 20:29
I wouldn't be surprised if some of the limitations - no skill tree, bad loot, will be improved upon with paid for DLC (or whatever its called, since "DLC" may not make sense for the server/client model). More classes or skills to try may be in the DLC. I'm sure they engineered the limitations to make "paid for" upgrades attractive, especially to milk the hardcore customers.
Last edited by Thrasher; May 23rd, 2012 at 20:41.
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