Originally Posted by drae
Why do I get the impression that a lot of people think Blizzard's always online feature was included to prevent piracy? The always online feature in Diablo 3 was NOT included to stop piracy. It was implemented to protect their auction house cash cow by preventing item hacking and cheating (which was what ruined online play in Diablo 2). Blizzard couldn't care less about piracy and they've gone on record stating that fighting piracy with DRM is a losing battle.