Originally Posted by Madjack
In fact, I'm getting sick of the attitude of RPG's have to the natural world.
I know people will say, 'it's just a game' but it just seems such a limited and archaic vision.
There's got to be a better way - essentially, I'm sick of slaughtering animals to level up and it seems to me another instance where the traditional open-world formula needs to evolve.
(Perhaps it's as simple as differentiating between natural animals and monsters and handling rewards based on the difference)