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June 2nd, 2012, 23:30
So they procedually generate the same world for every player? that's what I conclude with not random and infinite….. random for computer does have the meaning of using a seed such as the time, or players mouse movements, or HD-reads or whatever. Actually it also means the same thing in the real world….. if you throw a set of dice the result is not random either. it's just an effect of the amount of force you apply, the current wind strenght, weight of the dice and so on…..

I don't get why they'd like to procedually generate the same world for every player. When you start a new game… you always get the same world so that's not fun… and you don't get the benefit of manually placed great things either….. have to say it sounds really weird
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