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June 5th, 2012, 09:08
You know what, for now, we don’t want to put even one ounce of our effort into thinking about anything else yet, because you know, I feel more responsibility and pressure to deliver on this game than anything I have ever done before. So not only does how it fares affect me personally, but also for other people. Because me and Tim [Schafer] are very high profile on this and if we do a great product it is going to make it easier for people down the road to succeed on their Kickstarter project. We don’t want to be the guys that people point to and go, “Well, look what happened there.” That would be bad for everyone.
I appreciate he realizes the responsibility here. It would be a great boon if these early lighthouse projects would turn out well and exceed expectations - if there are some positive examples early on, it will be easier to deal with the inevitable failures that will also happen.
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