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June 19th, 2012, 20:51
ok, I'll read the whole interview, heh.

yeah - catching the floppy drive before it started to write became a regular sound in our computer lab - people would screaming and one guy always slammed the case when the teacher wasn't around.

timing was everything, because the disk could be stuck in an open state and be unreadable, losing all your characters. You'd then need tools to transfer your characters to a new disk and it still wasn't guaranteed. harsh times.

I think it was Wiz 2 or 3 introduced saving in dungeons and it included the patch for the first game. That's just a guess.

Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
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