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June 23rd, 2012, 09:35
Kudos to them for staying independent. Maybe we'll see some fun and innovation that way. Maybe more devs will leave the Activision/EA concentration camps and into fresh air, like these guys.

I really enjoyed this blobber for its atmosphere and puzzles - would really like to see a sequel. But hopefully they'll do the final boss right this time (frustration with critters constantly blocking escape squares at random almost made me ragequit in the final 30 seconds).
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Gaxkang

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Join Date: Feb 2011
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