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June 28th, 2012, 01:06
I respecced my new pally build from KOTC to DOS after advise from Azraelck. Here is the first version.

I wonder about the sequence of feats. Is it better to get power attack earlier and greater two weapon fighting later?

My pally will most often fight with 2 lit II khopeses, but can swap to a shield and khopesh if armor class is more important.

Code:
Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page

Peter Stauffenberg DOS
Level 20 Lawful Good Human Male
(20 Paladin) 
Hit Points: 402
Spell Points: 280 
BAB: 20\20\25\30\30
Fortitude: 26
Reflex: 18
Will: 15

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(36 Point)       (Level 1)             (Level 20)
Strength             16                    24
Dexterity            14                    17
Constitution         16                    20
Intelligence          8                    11
Wisdom                8                    11
Charisma             16                    20

Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               4                    14
Bluff                 3                     5
Concentration         3                     9
Diplomacy             3                     5
Disable Device       n/a                    n/a
Haggle                3                     5
Heal                 -1                     0
Hide                  2                     3
Intimidate            3                     5
Jump                  3                    14
Listen               -1                     0
Move Silently         2                     3
Open Lock             n/a                   n/a
Perform               n/a                   n/a
Repair               -1                     0
Search               -1                     0
Spot                 -1                     0
Swim                  3                     7
Tumble                n/a                   n/a
Use Magic Device      5                    16

Level 1 (Paladin)
Skill: Balance (+2)
Skill: Use Magic Device (+2)
Feat: (Human Bonus) Exotic Weapon Proficiency: Khopesh
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Paladin
Feat: (Selected) Toughness
Enhancement: Paladin Armor Class Boost I
Enhancement: Follower of the Sovereign Host
Enhancement: Paladin Toughness I


Level 2 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Human Improved Recovery I
Enhancement: Paladin Focus of Good I
Enhancement: Paladin Extra Smite Evil I


Level 3 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Shield Mastery
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Racial Toughness I


Level 4 (Paladin)
Ability Raise: STR
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Energy of the Templar I
Enhancement: Paladin Toughness II


Level 5 (Paladin)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Divine Sacrifice I
Enhancement: Paladin Extra Smite Evil II
Enhancement: Paladin Divine Might I


Level 6 (Paladin)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Two Weapon Fighting
Enhancement: Paladin Defender of Siberys I


Level 7 (Paladin)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Human Adaptability Constitution I
Enhancement: Paladin Resistance of Good II


Level 8 (Paladin)
Ability Raise: STR
Skill: Balance (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Extra Lay on Hands II
Enhancement: Racial Toughness II


Level 9 (Paladin)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Unyielding Sovereignty


Level 10 (Paladin)
Skill: Balance (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Divine Might II


Level 11 (Paladin)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Toughness III


Level 12 (Paladin)
Ability Raise: STR
Skill: Balance (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Paladin Defender of Siberys II
Enhancement: Racial Toughness III


Level 13 (Paladin)
Skill: Balance (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Extra Lay on Hands III


Level 14 (Paladin)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Human Greater Adaptability Strength I


Level 15 (Paladin)
Skill: Balance (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Human Versatility I
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Divine Might III


Level 16 (Paladin)
Ability Raise: STR
Skill: Balance (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Resistance of Good III
Enhancement: Paladin Devotion I


Level 17 (Paladin)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Bulwark of Good III


Level 18 (Paladin)
Skill: Balance (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Power Attack
Enhancement: Paladin Extra Smite Evil III
Enhancement: Paladin Defender of Siberys III


Level 19 (Paladin)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Exalted Smite II


Level 20 (Paladin)
Ability Raise: CHA
Skill: Balance (+1)
Skill: Concentration (+1)
Enhancement: Paladin Weapons of Good
Enhancement: Paladin Divine Might IV

Paladin of Tyr
Last edited by Peter Stauffenberg; June 28th, 2012 at 01:22.
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