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June 29th, 2012, 07:28
I have never, ever, ever felt that a cRPG offered the range of choices to roleplay a character with any fidelity worth talking about. At best, you get to play a character archetype, and occasionally choose dialogue that might approximate the character's outlook. Even then, that range of games is vanishingly small - Fallout 1,2, Arcanum, a handful of others.

Beyond that, we've ruled out many classic RPGs, action/RPGs, roguelikes, Grimrock, early Wizardry and Bard's Tale titles. I can't really separate titles like ToEE in practical terms, so I'm wondering if this is even worth calling a genre?

I get where you are coming from emotionally, CountChocula, but I think this is worthless in practical terms.

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