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June 30th, 2012, 03:49
Technically we were talking about VII, that was the one with good and evil choices (6 had no choices at all). It was just easier to find spell lists for 9. But I did manage to look up the difference between good and evil characters in 7, and they are all purely combat related.

But I agree, we've spent enough time talking about this, I don't think there is that much need to continue it.

Originally Posted by JDR13 View Post
Interesting that you would suddenly switch to M&M IX when we were talking about VI. Regardless, that doesn't say anything about the skills.

Anyways, I'm done dragging this thread off topic. I'll be more than happy to continue this discussion if you want to create a thread in the general RPG section.
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fadedc

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