Unfortunately, the combat isn't exciting enough to be its own reward. Despite the fact that you have three characters with differing abilities in your party, there's rarely much tactical depth to battle. Fast reflexes sometimes come into play, as you may need to respond to one of your characters suffering damage by quickly unleashing a heal. But for the most part, what works against one pack of enemies works against another. Since each character has only two abilities, there are only so many approaches you can take to killing enemies, and once you decide upon an effective one, there's little reason to change things up. So you trudge through battles, clicking on enemies and tapping keys to employ your limited range of abilities and gadgets; it's all thoroughly routine.