What happened is that I listened to a song I hadnít heard in a long time. It was the startup music of The Lady, The Mage and The Knight (LMK), Larianís first really big RPG that was never released. I was the lead programmer on that game, and probably listened to that particular song 10000 times over. Hearing Kirillís composition again made me reflect on LMKís development, and how the game eventually came to be cancelled.
I still remember vividly the day I had to tell the team that it was all over, despite some very heroic efforts on their part. The situation was that our publisher ran out of cash and owed us over several milestones. This in turn meant that we were up to our neck in debts, and in the end I had no choice other than abandoning development. Because the aftermath of said publisherís demise was extremely messy, there was also no hope of salvaging the game, and we actually had to be careful that they didnít drag us down with them completely.