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July 14th, 2012, 23:05
DeepO, I think you are over-analyzing a bit. You're absolutely right with what you said, but it seems pretty clear to me that when he refers to balancing, he is referring to classes being varied but equal, and the game presenting a consistent level of challenge throughout (and I think that this is a definition of 'balance' that most people think of when a developer says it is balancing a game).
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