The Secret World - initial impressions
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July 18th, 2012, 19:17
I think, that for some people, blandness in game world can be a strength rather then a weakness. A lot of old school EQ players used to complain that they miss the days when there was nothing to do except sit around talking to each other and creating back stories for their characters while they waited for goblin #2025 to spawn. Then they got to WoW where everyone was too busy doing quests and exploring dungeons, to create a virtual tavern, or discuss their life history.
Eve may work so well with player generated content because there isn't that much to do. Nobody is distracted doing quests or saving the universe from alien overlords (or at least they were not when I played, I'm sure a lot has changed). It definitely was not my thing, but it seems to work really well for some.
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Join Date: Apr 2011
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