Thread: On Hit Points
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July 20th, 2012, 03:08
I was looking at Natuk again recently, it was a game where you played orcs and it did a pretty good job with a reasonably realistic combat system. But I think you had 8 characters, which helped a lot, so if one got taken out by a lucky headshot it wasn't the end of the world, and you could ressurect them after the fight. There were still hit points, but you could still take an arrow to the eye, lose a leg, etc. It could make difficult fights pretty tense as you not only worried about hit points running low, but getting more and more injuries.
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