WA: Now I do have to ask, because Diablo and Diablo II are your babies. Now that Diablo III is outÖ have you guysÖ
MS: Itís weird. Itís weird seeing someone else make the game. You know what my history is. But I think they did a really great job. Iím happy to see that [Diablo III] didnít suck, that was my fear. My fear wasnít that itíd be very good; my fear was that it was going to suck, you know. The same way that theyíre benefiting us now, so if they sucked, itíd hurt us. My biggest relief is that it didnít suck. And itís super slick; Weíve all been playing it, obviously. Itís made a lot of different decisions than weíve made, which is also good because we wanted to keep that big distinction between us. But yeah, itís kind of surreal. In a way, Iím kind of glad that I didnít have to do it, because how do you meet the expectations of the Diablo crowd after 10 years, you know? Wow, talk about pressure.