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Default Legend of Grimrock - Weekly Update

August 8th, 2012, 23:51
Almost Human has a general wrap of the week, talking about one of their team injuring themselves, merchandise sales and - of course - the editor:
The dungeon editor is also progressing well. I know theres a lot of folks out there who have been asking if using custom assets, like new environment graphics, monsters, sounds, items etc., would be possible and Im glad to say that we have now solved all remaining issues with those! Im sure well see a lot of awesome new fan made graphics and other things of immeasurable beauty . Theres also a handful of usability improvements like better filtering of the asset list (no more scrolling, yay!) and we think we could call the editor pretty much feature complete. This means that its now possible to do everything necessary with the editor to create functional custom dungeons but theres still a few improvements we want to make and well also have to update the game itself a little so you can load the custom dungeons there. But all in all, were very close to the finish line here!
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