Thread
:
Dark Souls - Hands-on @ RPS, Eurogamer
View Single Post
August 9th, 2012, 15:00
If I understand correctly the PC version is not exactly a bad port, it suffer from the same technically problem as the console version did. Including framerate locking.
I guess we should call it a fairness?
Quote
azarhal
SasqWatch
RPGWatch Donor
#3
Join Date: Oct 2007
Posts: 1,791
azarhal
View Public Profile
Send a private message to azarhal
Find More Posts by azarhal